Terms of Service
Last updated: November 9, 2026 · Version: 2027-01
These Terms of Service ("Terms") are an agreement between you and Foundry Sports Technology LLC, a North Carolina limited liability company ("The Forge", "Forge", "we", "us"). They cover The Forge coaching app at app.forgesports.club, the website at forgesports.club, and any related apps, emails and services (together, the "Service").
By creating an account, checking out on our website, ticking "I agree" in the app, or using the Service, you accept these Terms and our Privacy Policy (forgesports.club/privacy). If you accept on behalf of a club, school or other organization, you confirm you are authorized to bind it, and "you" includes that organization.
Summary (not a substitute for the Terms below): Coach plans renew automatically every month or year from the day your first payment is made, until you cancel. You can cancel any time in HQ → Account → Plan; it takes effect at the end of the period you've paid for. If a payment fails we tell you every day for 7 days; after that the account is deactivated, and we keep its data for 90 days so you can come back or download it. Forge Club Accounts are priced and billed under their own signed agreement. You own your team's information; player information often concerns minors, so you must have permission to enter it.
1. Definitions
- Account: your sign-in (email and password) for the Service.
- Workspace: a coach's own space, or a club, in the Service, with its teams, players and content. One sign-in can belong to more than one Workspace (for example a high school team and a club team), each with its own role.
- Coach Plan: the self-serve subscription for individual coaches, bought on our website or in the app.
- Forge Club Account: a subscription for a club, program or organization, set up with us under an Order Form.
- Order Form: the signed proposal, quote, contract or order that sets the price, term, number of teams, coach seats, payment method and other terms of a Forge Club Account.
- Administrator: a person a Workspace makes an admin (and, for clubs, a director for the programs they run), who can invite and remove others and manage settings.
- Authorized User: anyone given access to a Workspace (coaches, directors, admins, staff).
- Your Content: everything you or your Authorized Users put in the Service: players, rosters, photos, attendance, ratings, evaluations, development plans (IDPs), notes, sessions, activities, drawings, Game Models, calendars and files.
- Forge Content: content we provide, including the Forge Library, starter Game Models, templates, example and demo content, videos and the app itself.
- Billing Period: each month or year of a subscription, counted from the day the first payment is made (see section 6).
2. Who can use the Service
- You must be at least 18 and a coach, director, administrator or staff member of the team, club or school whose information you enter.
- The Service is for coaches and staff. Players and parents do not sign in, and the Service is not directed to children.
- You must give accurate information when you sign up and keep it up to date (especially your email address, which we use for billing and account notices).
3. Your Account
- Keep your password to yourself. You are responsible for what happens under your Account. Tell us at Forge@FoundrySports.tech at once if you think someone else used it.
- Don't share one Account between several people. Invite each person with their own Account.
- We may require you to re-accept these Terms, confirm your email, or re-enter payment details before you continue using the Service.
4. The pilot (until December 31, 2026)
- Accounts created during the pilot have full access to the Service at no charge until 11:59 p.m. Eastern Time on December 31, 2026.
- Joining the pilot, including a $0.00 checkout on our website, does not commit you to a paid plan and no card is required during the pilot.
- To continue after the pilot, add a payment method and choose monthly or yearly billing in HQ → Account → Plan. Doing so is your agreement to be charged on January 1, 2027 and each Billing Period after that until you cancel (section 8).
- Pilot discount: a Coach Plan that joined during the pilot and adds a payment method by December 31, 2026 receives 10% off its subscription fees for its first 12 months of paid service, including the yearly price (for example $175.95 for one team for the first year) and teams added during that year.
- If no payment method has been added by January 1, 2027, the Account enters the 7-day notice period in section 9 and is deactivated at its end.
- Content created during the pilot stays yours and stays in your Workspace if you continue. You can export it at any time before deactivation (section 12).
5. Plans and prices
5.1 Coach Plan
- Priced per team, as shown in the app and at forgesports.club when you buy or change your plan:
- first team: $19.55 a month;
- two teams: $29.33 a month (the second team half price);
- three to 5 teams: one flat price of $39.10 a month;
- yearly billing: 10 times the monthly price (two months free, about 17% off): $195.50, $293.25 or $391.00 a year.
- More than 5 teams needs a Forge Club Account. A Coach Plan is for one coach; don't share its sign-in (section 3).
- Prices are in US dollars and do not include taxes (section 7.4).
- A Coach Plan's Workspace is for the coach and the teams on the plan. Running a program or club (several coaches, directors, programs) needs a Forge Club Account.
5.2 Forge Club Accounts
- Clubs, programs and organizations are set up with us after a call, at a custom price, under an Order Form. There is no self-serve checkout for them.
- The Order Form sets the price, the term (for example yearly or twice a year), the number of teams and coach seats, the payment method (for example ACH bank transfer, wire, check or card), when invoices are due, and any other agreed terms.
- These Terms apply to every Forge Club Account. If the Order Form and these Terms conflict, the Order Form wins for that account.
- The organization is responsible for paying its invoices and for its Authorized Users following these Terms.
5.3 Paid add-ons and features
- Some features may be offered as paid add-ons or limited by plan (for example the Forge Library or AI features with usage limits). The app or the Order Form shows what each plan includes. We will tell you before you're charged for anything new.
5.4 Price changes
- New customers: the price you agree to at checkout is the price shown then. We may change prices for new customers at any time.
- Existing subscriptions: we may change the price of your plan. We'll email you at least 30 days before the change applies to you. A monthly plan pays the new price from its first renewal after that notice; a yearly plan keeps its price until the end of the year you've paid for, and the new price applies from its next renewal. If you don't agree, cancel before the change takes effect; continuing after it means you accept it.
- Discounts (such as the pilot discount) last only for the period stated.
- Prices in a Forge Club Account's Order Form don't change during its term unless the Order Form says so.
6. Billing Periods, renewal and changes (Coach Plan)
6.0 Free trial (from January 1, 2027)
- New Coach Plans started on or after January 1, 2027 get a 14-day free trial. A payment method is required to start it. Unless you cancel before the trial ends, your subscription starts and your payment method is charged on day 15, and that day becomes your billing date. We email you a reminder 3 days before the trial ends. One trial per coach. Pilot accounts don't get a trial (the pilot was their trial).
6.1 Your billing date
- Your Billing Period starts on the day your first payment is made and repeats on that date each month (or year). For example, if your first payment is on January 21, you are charged on the 21st of each month. If a month has no such date, you're charged on its last day. Pilot coaches who add a card before January 1, 2027 are first charged on January 1, 2027, so their billing date is the 1st.
6.2 Automatic renewal
- Your subscription renews automatically at the end of each Billing Period, and we charge your payment method the then-current price for your plan and teams, until you cancel.
- For yearly plans we email you a reminder 30 days before each renewal.
6.3 Adding a team
- Before you add a team, the app shows the new price and what you'll be charged.
- When you add a team mid-period, we charge you at once a prorated amount for the rest of the current Billing Period, and your next renewal is charged at the new price. Your billing date does not change.
- Teams can only be added in HQ by the Workspace's Administrator, through this step.
6.4 Removing a team or changing plan
- If you remove or archive a team, or move from yearly to monthly, the change takes effect at your next renewal; we don't refund the rest of the current period.
- Moving from monthly to yearly takes effect at once: we charge the yearly price, less a prorated credit for the unused part of the current month, and your billing date becomes that day.
7. Payment
7.1 Payment processor
- Payments are processed by Stripe, Inc. ("Stripe"). By paying, you also agree to Stripe's terms for the payment method you use. We don't store your full card or bank account number; Stripe does. We receive a token and limited details (for example card brand, last four digits and expiry) to show your plan and invoices.
7.2 Authorization
- By adding a payment method you authorize us (through Stripe) to charge it for all fees under your plan, including renewals, prorated charges for added teams, and taxes, on the dates described in these Terms, until you cancel.
- For ACH bank payments, you also authorize the debit under the mandate shown when you add the account (Nacha rules), and confirm you are authorized on that account.
7.3 Invoices and receipts
- Receipts and invoices are emailed to the Account's billing email and are available in HQ → Account → Plan (or Stripe's billing page linked from there).
7.4 Taxes
- Prices don't include sales, use, VAT or similar taxes. Where required, we add them to your charge. Organizations exempt from tax must send us a valid certificate.
7.5 Disputes and chargebacks
- If you think a charge is wrong, email Forge@FoundrySports.tech within 60 days and we'll look into it. Please contact us before disputing a charge with your bank. If a payment is reversed or charged back, we may suspend the Account until it is resolved, as in section 9.
8. Cancelling
- Coach Plan: cancel any time in HQ → Account → Plan (or by emailing Forge@FoundrySports.tech). Cancellation takes effect at the end of the current Billing Period; you keep full access until then and you won't be charged again. For example, if you're charged on March 5 and cancel on March 25, you keep using Forge until April 5. A yearly plan cancelled in March keeps access until the end of the year it paid for.
- After that, the Account is deactivated as in section 10, including the 90-day period to reactivate and to ask for an export.
- Refunds: fees are non-refundable, and cancelling doesn't refund the rest of a paid period, except where the law requires otherwise. One exception: if you cancel a new yearly plan within 14 days of its first charge, email Forge@FoundrySports.tech and we'll refund that charge in full (once per customer). Removing teams or downgrading doesn't refund the current period.
- Forge Club Accounts: cancellation, renewal and refunds follow the Order Form.
9. Failed payments (the 7-day notice period)
- If a payment fails, or a pilot Account has no payment method on January 1, 2027, the Account enters a 7-day notice period starting that day:
- we email the billing email that day and each day after, for 7 days;
- the app shows a notice the first time each day that you open it;
- we retry the payment during that time; you can update the payment method in HQ → Account → Plan at any time;
- the notices say the date the Account will be deactivated.
- You keep full access during the notice period.
- If the payment succeeds during the notice period, nothing else changes: your billing date stays the same.
- If it hasn't succeeded by the end of the 7th day, the Account is deactivated (section 10).
- Forge Club Accounts: late or failed payments follow the Order Form (for example invoices due within 30 days). If the Order Form is silent, we may deactivate the account 30 days after written notice of an unpaid invoice.
10. Deactivation and reactivation
- A deactivated Account or Workspace can't be used: its coaches and staff can sign in only to see the deactivation notice, pay to reactivate, and download their players' information (section 12).
- At the end of the 90 days we delete the Workspace: its players, sessions, calendar, evaluations, notes, photos and settings. We may keep activities created in it, and AI requests and results (section 16), with player names and other personal details removed, to improve the Service (section 11).
- We keep a deactivated Workspace's data for 90 days from deactivation. During that time you can reactivate by paying the current price for your plan; your Workspace comes back exactly as it was, and your new billing date is the day of that payment. We may email you during that time about coming back; you can opt out.
- After that period we may permanently delete the Workspace and its content (backups roll off within 7 days after that). We'll email the billing email at least 7 days before deleting.
- In a Workspace with other Authorized Users (a coach's co-coaches, or a club's staff), deactivation affects all of them. A coach's access through another club's Workspace is not affected by their own Coach Plan.
11. Your Content and who owns it
- You keep ownership of Your Content. You give us a limited, worldwide licence to host, store, copy, back up, process, transmit and display it only to run, secure, support and improve the Service for you, as described in the Privacy Policy. We don't sell Your Content or use it for advertising.
- In a Forge Club Account, the organization controls the Workspace's content, including what its coaches create there. An Administrator can invite and remove coaches, change roles, export the whole Workspace and ask for it to be deleted. Coaches in a club can't delete the club's data; when a coach leaves, the club keeps what they created in the club's Workspace. A coach's own Workspace (Coach Plan) and their "My Library" stay theirs.
- Content shared within a Workspace (for example the Club Library, sessions assigned by a director, Game Models) is visible to that Workspace's Authorized Users according to their roles. A coach who copies an activity into their own library keeps that copy.
- You are responsible for Your Content and for having the right to put it in the Service. Don't upload anything illegal, infringing, or anything you don't have the right to share.
- What we do with Your Content. We won't publish a club's or coach's activities, sessions or Game Models, show them to other Workspaces, or put them in the Forge Library or our marketing, unless you choose to share them (for example "Suggest for the Forge Library"), in which case you grant us a perpetual, royalty-free licence to use, adapt and share that item, and we may credit you. We may study activities and AI requests and results, during your subscription and, with personal details removed, after deletion (section 10), to understand how Forge is used and to improve it, including its AI features. We don't train AI models on Your Content without your opt-in (section 16).
- Drawings and other things made with Forge's tools (activity diagrams, session plans, Game Models in Forge's format, reports) can be used only in the Service. The ideas and coaching content in them are yours; the drawings, formats and layouts are Forge Content (section 15) and don't leave the Service with you, except as printouts or shares the app offers while your subscription is active.
- Who at Forge can see Your Content: other Workspaces never see yours. Authorized Forge staff can view a Workspace's content to support and onboard you (for example setting up a club, walking coaches through a screen, or solving a problem with an activity or Game Model), to fix problems and improve features (including the AI features, section 16), to keep the Service secure, and when the law requires. We keep an internal record of staff access for security. Staff are bound by confidentiality and use Your Content only as these Terms describe. A Forge Club Account's Order Form can add access controls (for example, asking first).
- Usage information: we may use information about how the Service is used (for example which screens and features are used, how often, and counts such as activities or AI uses), and aggregated or de-identified information that can't identify you, a club or a player, to run, secure and improve the Service. We don't sell it.
12. Exporting and deleting
- What you can download: only your players' information (a spreadsheet of names, numbers, positions, birth dates and the other player details you entered), at any time while the Workspace is active and during the 90 days in section 10. Activities, sessions, drawings, Game Models and other things made with Forge's tools stay in the Service (section 11). Forge Club Accounts receive what their Order Form sets out when the contract ends (usually their players' and staff information as spreadsheets).
- Downloading doesn't delete anything: it's a copy. Data is deleted when you ask (below) or at the end of the 90 days after deactivation.
- You can ask us to delete a Workspace at any time (HQ → Export & data, or email us). Deletion requests for a club can be cancelled for 30 days; after that we delete within 30 days, except what the law requires us to keep (for example billing records). Cancelling a subscription is not by itself a deletion request.
13. Players and minors
- Player information often concerns minors. You confirm that you have the right to enter it: your club's or school's permission and, where required by law or by your organization's rules, the players' or their parents' or guardians' consent.
- Enter only what coaching needs. Don't enter sensitive information beyond that (for example medical records, Social Security numbers, financial or immigration details). Injury or availability notes should be brief and limited to coaching.
- Schools: if you use the Service for a school team, you're responsible for following your school's policies, including on student records (e.g. FERPA).
- Parents and guardians can ask their club, or us at Forge@FoundrySports.tech, to see, correct or delete a player's information; we'll work with the Workspace's Administrator to respond.
- Player photos: only upload photos you have permission to use.
- What we hold about players is what coaches enter: typically name, number, positions, birth date or graduation year, school, a photo if uploaded, attendance, ratings, development plans (IDPs), evaluations and coaches' notes. Roster files you upload are read on your device; the file itself is not sent to or kept by us, only the players you confirm.
14. Acceptable use
You and your Authorized Users must not:
- access, or try to access, other people's or clubs' data or Accounts;
- probe, scan, test or break the Service's security, or get around plan limits, payment, or access controls;
- overload or disrupt the Service, or use bots or scraping beyond normal use;
- copy, resell, rent, sublicense, or make the Service or Forge Content available to anyone outside your Workspace, or use it to build a competing product;
- copy, frame, mirror, decompile, disassemble or reverse engineer the app or its code, or try to extract its source code, prompts, data structures or methods, except where the law allows it despite this restriction;
- use the Service, Forge Content or anything learned from them to design, build, train (including any AI model) or improve a product or service that competes with The Forge, or let a competitor access the Service;
- scrape, harvest or bulk download Forge Content (including the Forge Library) or other Workspaces' data, by any means, including AI tools or automated agents;
- remove or change copyright, trademark or other notices, or use our trademarks without permission;
- benchmark the Service for publication or for a competitor without our written permission;
- use the Service to harass, bully, discriminate against, or harm anyone, including through what's written about players;
- upload malware, or illegal, defamatory, or sexually explicit content.
We may remove content or suspend access that breaks this section (section 19).
15. Forge Content, the Forge Library and the app
- You get a licence, not ownership. The Service is licensed, not sold. Everything we don't expressly license to you in these Terms is reserved to us. The app's code runs in your browser; that doesn't give you any right to copy, study or reuse it.
- The Service, the app, its design, the Forge Library, starter Game Models, templates, videos and other Forge Content belong to us or our licensors and are protected by law. "The Forge", "Forge" and our logos are our trademarks.
- While your subscription is active, we give you a limited, non-exclusive, non-transferable licence to use the Service and Forge Content for your own teams' coaching. Copies of Forge Library activities you make in your Workspace can be used for your teams' coaching while your subscription is active but not published, sold or shared outside your Workspace.
- Demo Workspaces contain fictional clubs, players and data for showing the Service. They are not for real teams' information; we may reset or delete them at any time.
16. AI features
- Some features use artificial intelligence: drafting an activity from a description, voice or picture; turning an uploaded Game Model into The Forge's format; and suggesting a player report (sent with the player's first name only, never support notes). What you type, say or upload for those features is sent to our AI provider (Anthropic) to produce a result. Under our provider's commercial terms it is not used to train their AI models, and it is kept by them only for a limited time for safety and abuse monitoring.
- We don't train AI models on Your Content, and one club's requests never inform another club's results. What you keep from an AI result is saved in your Workspace like anything else you create.
- Our team reviews AI use to make it better. We keep what you send to the activity and Game Model features and what they returned for up to 90 days, so authorized Forge staff can look for problems and repeated issues and improve our instructions, The Forge's Game Model structure and the Forge Library. That review is done by people; it doesn't train an AI model. Player report requests are not kept. We also keep a count of AI uses (who, when, which feature) for plan limits.
- If we ever want to use Your Content to train or fine-tune an AI model, we'll ask first (opt in).
- AI output can be wrong. Review it before using or sharing it, especially anything about a player. You're responsible for what you keep and share.
- Usage limits may apply by plan.
17. Third-party services and links
- The Service can connect to services you choose, such as calendar links (e.g. PlayMetrics, TeamSnap, Google Calendar), Google Sheets rosters, and video links. Those services are run by others under their own terms; we aren't responsible for them, and a change on their side can stop a connection working.
- We use service providers to run the Service (listed in the Privacy Policy), including Stripe for payments.
18. Communications
- We send emails needed to run your Account: sign-in and password emails, invitations, receipts and invoices, payment and renewal notices, deactivation and deletion notices, reminders you turn on, and important changes. You can't opt out of these while you have an Account, but you can turn off optional reminders.
- Product news and marketing emails are optional; each has an unsubscribe link.
19. Suspension and termination by us
- We may suspend or end access, with notice where reasonable, if you break these Terms, don't pay (section 9), create a security or legal risk, or if required by law. Where possible we'll tell you why and give you a chance to fix it first, and a chance to export Your Content.
- We may stop offering the Service or a feature with at least 60 days' notice; if we stop the Service entirely, we'll refund prepaid fees for the unused part of any paid period.
20. Availability and support
- We work to keep the Service available, secure and backed up, but we don't promise it will be uninterrupted or error-free, and it can be offline for maintenance. The app keeps a copy on each signed-in device so it works without a signal; changes made offline sync when you're back online.
- Support: Forge@FoundrySports.tech; we aim to reply within 2 business days. Forge Club Accounts may have support or service levels set in their Order Form.
- New features may be labelled "beta" or "preview"; they're offered as-is and may change or be removed.
21. Feedback
If you send ideas or feedback, we may use them to improve The Forge without owing you anything.
22. Confidentiality (Forge Club Accounts)
Each side keeps the other's non-public business information (for example pricing in an Order Form, or the club's plans and evaluations) confidential, and uses it only for this agreement, except what's already public, independently developed, or required by law to disclose.
23. Disclaimers
To the extent the law allows, the Service is provided "as is" and "as available", without warranties of any kind, express or implied, including merchantability, fitness for a particular purpose and non-infringement. Coaching, training load, insights and AI suggestions in the Service are tools to support your judgment, not medical, safety or professional advice; you remain responsible for players' safety and wellbeing.
24. Limitation of liability
To the extent the law allows: (a) neither side is liable for indirect, incidental, special, consequential or punitive damages, or lost profits, revenue or data; and (b) each side's total liability arising from these Terms or the Service is limited to the fees you paid us in the 12 months before the claim (or USD 100 if you paid nothing). These limits don't apply to your payment obligations, a party's indemnity obligations, or breach of section 14.
25. Indemnity
You'll defend and indemnify us against third-party claims arising from Your Content (including claims that you lacked permission to enter a player's information), or from your or your Authorized Users' breach of these Terms or the law.
26. Disputes and governing law
- These Terms are governed by the laws of the State of North Carolina, without regard to conflict-of-law rules.
- Please contact us first: most issues are resolved quickly at Forge@FoundrySports.tech. If we can't resolve a dispute within 30 days, either side may bring it in the state or federal courts in Wake County, North Carolina.
27. Changes to these Terms
- We may update these Terms. For a material change we'll email you and the app will ask you to agree again before you continue; the change applies from your next Billing Period (or sooner if you agree). If you don't agree, you can cancel as in section 8. Changes to an Order Form need both sides' written agreement.
28. General
- Entire agreement: these Terms, the Privacy Policy, and any Order Form are the whole agreement about the Service.
- Assignment: you can't transfer these Terms without our consent; we may transfer them with our business or assets, with notice to you.
- Force majeure: neither side is responsible for delays caused by events beyond its reasonable control (other than paying fees).
- Severability and waiver: if part of these Terms is unenforceable, the rest still applies; not enforcing a right isn't a waiver of it.
- Notices: we send notices to your Account's email; you send them to Forge@FoundrySports.tech, 1305 Magnolia Glen Circle, Wake Forest, NC 27587.
- Survival: sections on payment owed, Your Content, Forge Content, disclaimers, limitation of liability, indemnity and disputes survive the end of these Terms.
29. Contact
Foundry Sports Technology LLC, 1305 Magnolia Glen Circle, Wake Forest, NC 27587, Forge@FoundrySports.tech.